Game Development Reference
In-Depth Information
Unity 3D tutorial - part 3
For the final part of our tutorial, we are going to set the final touches to the Space In-
vaders prototype. The barriers which protect the player's ship, a game won/game lost
event, the GUI, the audio, and some particle effects to improve the overall appeal of
the game.
The barriers
We will create destructible barriers by assembling a number of small cubes in the
shape of the barriers of the original Space Invaders.
1. Add a
Cube
to the game scene and size it as you see fit (we suggest you not
to scale it too small or you may face problems with collision detection). Now
create a new prefab in the
Prefab
folder and drag the cube from the scene
into the newly created prefab. Name it
Brick
and make it green like the play-
er's ship.
2. Now we need to create several instances of this prefab to shape the barrier.
You can do that by selecting the
Brick
in the
Hierarchy
panel and pressing
Ctrl
+
D
to duplicate it. Then position each duplicated
Brick
to create a shape
like the one shown in the following screenshot: