Game Development Reference
In-Depth Information
Summary
In this chapter we covered the prototyping process, the types of prototypes, the tools
for prototyping, and the dos and don'ts of prototyping. We also provided part 2 of our
prototyping tutorial with Unity 3D.
In the next chapter, we discuss how to fine tune and polish up a prototype to achieve
a final product, ready for publication.
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