Game Development Reference
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2. Now enter the Start() function and add the missing lines:
function Start ()
{
//we want 11 aliens per row
for(var i=0;i<11;i++)
{
//first row is created at same Y
position as
//SwarmManager
Instantiate(Alien1,Vector3(-15+(3*i),
transform.position.y,transform.position.z),
transform.rotation);
Instantiate(Alien2,Vector3(-15+(3*i),
transform.position.y-3,transform.position.z),
transform.rotation);
Instantiate(Alien3,Vector3(-15+(3*i),
transform.position.y-6,transform.position.z),
transform.rotation);
Instantiate(Alien4,Vector3(-15+(3*i),
transform.position.y-9,transform.position.z),
transform.rotation);
}
//this line fills the array enemyList
with aliens tagged
//"Enemies"
enemyList=GameObject.FindGameObjectsWithTag("Enemies");
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