Game Development Reference
In-Depth Information
Prototyping styles
There are two basic styles of prototypes, each of which is used at different times in
the development process. These are described as horizontal (big-picture) and vertical
(drill-down).
Horizontal prototype
A horizontal prototype is targeting a high-level feature list for the app; for example, a
mockup of the game interface and its screens (a wireframe) is considered a horizont-
al prototype. It has little or no functionality; it is much like a feature laundry list that
identifies necessary elements for a particular aspect of the app. Context over content!
The following diagram represents a simple wireframe mockup of a game flow:
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