Game Development Reference
In-Depth Information
9. Now for the main camera; as you may notice, with each new scene, Unity
automatically adds a default camera, named
Main Camera
. Select it in the
Hierarchy
and set its position in the scene view; you can refer to the game
window to check the final result you will get.
10. To make things easier, these are the values we set the camera with:
• Position x = 0
• Position y = -0,05
• Position z = -5
• Field Of View = 81
• Game Aspect = Standalone (1024x768)
11. To display things using 3D we also will leave the camera projection mode to
Perspective
, though our prototype will only implement 2D gameplay.
12. We also suggest adding a directional light to the scene to see things better
(
GameObject
|
Create Other
|
Directional Light
).