Game Development Reference
In-Depth Information
9. Now for the main camera; as you may notice, with each new scene, Unity
automatically adds a default camera, named Main Camera . Select it in the
Hierarchy and set its position in the scene view; you can refer to the game
window to check the final result you will get.
10. To make things easier, these are the values we set the camera with:
• Position x = 0
• Position y = -0,05
• Position z = -5
• Field Of View = 81
• Game Aspect = Standalone (1024x768)
11. To display things using 3D we also will leave the camera projection mode to
Perspective , though our prototype will only implement 2D gameplay.
12. We also suggest adding a directional light to the scene to see things better
( GameObject | Create Other | Directional Light ).
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