Game Development Reference
In-Depth Information
Colors for mobile
The next trick in creating strong characters is to smartly use colors. Since drawings
are made of shapes and colors, you cannot create a good drawing if its colors don't
match the quality of the shape.
Use a unique palette for your game characters and make their color different from
those of the other less relevant game objects of your game. If the main color of your
game character is a tone of blue, don't use blue for your game enemies. Once things
start moving on screen, the better the player can tell his controlled character apart
from the rest, the better the gameplay of your title.
It is also a good practice to create game backgrounds that help the players spot the
relevant game objects and focus on them. By using background colors which strongly
contrast with the game objects, your players are provided with an optimal gameplay
environment to make the best of the game mechanics of your game.
Once you have succeeded in defining the basic shape and palette for your characters
and have made them distinctive from other game objects and backgrounds, you can
then choose to create the game objects to intentionally get your players confused.
You can, for example, have enemies that hide in the background or have a shape or
colors similar to that of elements the player must collect. It is an easy and cheap way
to add gameplay to a title, but it works if the visual style of your game is designed
following the good practices we mentioned.
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