Game Development Reference
In-Depth Information
Audio personality
As with any other creative personality, a good sound designer should possess an at-
titude for experimenting. Sound editing, in particular, requires a lot of creativity in the
way different (and sometimes unexpected!) sounds are mixed together to obtain that
specific "door crack" effect you are searching for. A sound designer should never be
scared of trying something completely new.
He must also have that special sensibility to help him create sounds and music that
convey the right emotions for any specific in-game situation as he must be empath-
etic with people, in order to use music and sounds to get to their hearts and take
control of their emotions.
Being a good communicator is also fundamental to discuss with the game designer
and understand his requests about the specific kind of sounds and music he desires
for the game. There is an interesting article about the communication between
designer and audio expert we suggest you read, from Gamasutra at: ht-
tp://www.gamasutra.com/view/feature/175427/get-
ting_the_most_from_your_sound_php .
If you are interested in finding resources for audio (game) designers, you can begin
with the following link:
http://www.gamesounddesign.com/articles.html .
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