Game Development Reference
In-Depth Information
1.
Complete all design challenges in this chapter.
2.
Create an automated model for a single-player version of
Lunar Colony
that can
be used to collect statistical data and use it to tweak the balance of the game.
3.
Create a paper prototype for an economy-building game of your own. Build a
model for it in the Machinations Tool. Simulate the game in the tool, and play test
and refine the game with other people (if it's a multiplayer game). Keep track of the
changes you make and why you made them.