Game Development Reference
In-Depth Information
Exercises
1. Complete all design challenges in this chapter.
2. Create an automated model for a single-player version of Lunar Colony that can
be used to collect statistical data and use it to tweak the balance of the game.
3. Create a paper prototype for an economy-building game of your own. Build a
model for it in the Machinations Tool. Simulate the game in the tool, and play test
and refine the game with other people (if it's a multiplayer game). Keep track of the
changes you make and why you made them.
 
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