Game Development Reference
In-Depth Information
Putting It All Together
Combining the structures of each step, we have a model for a two-player version of
SimWar ( Figure 8.22 ). One player controls the blue (defensive) and green (offensive)
elements on the left side of the diagram, while the other player controls the red
(defensive) and orange (offensive) elements on the right side of the diagram. The
two sides are symmetrical.
FIGURe 8.22
Two-player version of
simWar
Figure 8.23 displays the relative strength of each player as it developed over time
during a simulated session. We chose an arbitrary definition of strength : We gave
five points for each factory owned, plus one for each defensive unit, one for each
offensive unit in reserve, and two for each offensive unit currently attacking. The
chart displays what looks like an interesting and close match. This might suggest a
balanced game, but because both artificial players were following the same strategy,
we cannot jump to that conclusion.
FIGURe 8.23
Two players playing
 
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