Graphics Programs Reference
In-Depth Information
Carefully drag along the edge of the snowboarder, and then circle back to your starting point, enclosing the
section that you want to delete from the active selection.
You do not have to delete the sky from all the edges of the snowboarder for this exercise. However, to
prepare for the next section, you will delete the section between the snowboarder's legs and the board.
5 With the Alt/Option key pressed, click anywhere on the inside edge of one of the snowboarder's legs
and drag all the way around the inner edge, over the mitten, and back to the starting point. Release the
mouse when you are back at the initial clicking point.
Delete the section between the snowboarder's legs from the selection.
Adding to the selection
If you want to add to an active selection, press and hold the Shift key and create a closed area. Follow
these steps to bring the mitten back into the active selection.
1 Press and hold the Shift key and click and drag along the edge of the mitten. Make sure you drag bey-
ond the mitten and down into the active area at the top and bottom to create a fully encompassed area to
add to the selection.
2 You can continue to Shift+drag to add areas that you missed, or Alt/Option+Drag to subtract areas that
you might have selected in error.
Using the Shift key to add to a selection and the Alt (Windows) or Option (Mac OS) key to delete
from a selection, you can edit selections created with any of the selection tools.
Saving a selection
You should always save your selection because you might accidentally delete it or you might need to react-
ivate it at another time.
1 Choose Select > Save Selection; the Save Selection dialog box appears.
2 Type snowboarder into the File name text field, and then click OK. Anytime that you might need to re-
activate the selection, choose Select > Load Selection, and then choose the Channel named snow-
boarder. Keep the other settings at the default and click OK.
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