Graphics Reference
In-Depth Information
10. Press Tab again to go back to Edit Mode. Move the mouse cursor into the node and
press Shift + A to add a Mix Shader node to the group (press Shift + A and navigate
to Shader | Mix Shader).
11. Connect the Diffuse BSDF and the Glossy BSDF shaders to the new Mix Shader
node and its output to one of the BSDF sockets. Delete the other node by clicking
on the X icon in the Properties panel. Connect the empty socket of the Group Input
node to the Fac input socket of the Mix Shader node, as shown in this screenshot:
Adding a Mix Shader node inside the node group and one more exposed socket
12. Exit Edit Mode and select the outer Mix Shader node. Press Alt + D (this shortcut
removes a node from a network, leaving the connection untouched) to disconnect
it and then delete it, or simply press Ctrl + X to delete it, leaving the connection
untouched. This is shown in the following screenshot:
 
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