Graphics Reference
In-Depth Information
6.
Add a Math node and paste it between the Attribute output and the Strength
input socket of the Emission node. Set the Operation to Multiply and the second
Value to 5.000 .
Starting to build the fire shader
7.
Parent these four nodes to a new Frame labeled as FLAME .
8.
Add an Add Shader node (press Shift + A and navigate to Shader | Add Shader)
and paste it between the output of the Add Shader inside the SMOKE frame
and the Material Output. Connect the output of the Emission shader inside the
FLAME frame to the second Shader input socket of the last Add Shader node.
 
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