Graphics Reference
In-Depth Information
7.
With the mouse arrow in the Camera view, press Shift + Z to switch to the Rendered
viewport shading mode. Have a look at the following screenshot:
The smoke simulation seen in the Rendered preview
In the Rendered preview (be careful that the smoke is not supported by GPU yet),
we can see the dark grey smoke, but what about the fire?
8.
In the Physics window, under the Smoke Cache subpanel, click on the Free All
Bakes button.
 
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