Graphics Reference
In-Depth Information
Adding the SSS node to a Diffuse-Glossy shader
11. Add a Layer Weight node (press
Shift
+
A
and navigate to Input | Layer Weight)
and connect its Facing output to the Fac input socket of the Mix Shader node.
Set the Blend value to
0.800
.
12. Add an RGB node (press
Shift
+
A
and navigate to Input | RGB) and connect its
output to the Color input sockets of the Diffuse BSDF, Glossy BSDF, and SSS
nodes. Set the RGB node's Color values for R to
1.000
, G to
0.500
, and B to
0.250
as shown in the following screenshot:
Setting the same flesh color for all the shader nodes