Graphics Reference
In-Depth Information
Adding the SSS node to a Diffuse-Glossy shader
11. Add a Layer Weight node (press Shift + A and navigate to Input | Layer Weight)
and connect its Facing output to the Fac input socket of the Mix Shader node.
Set the Blend value to 0.800 .
12. Add an RGB node (press Shift + A and navigate to Input | RGB) and connect its
output to the Color input sockets of the Diffuse BSDF, Glossy BSDF, and SSS
nodes. Set the RGB node's Color values for R to 1.000 , G to 0.500 , and B to
0.250 as shown in the following screenshot:
Setting the same flesh color for all the shader nodes
 
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