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points[17] = new Point3d(-100, 250, 50);
points[18] = new Point3d(-200, 250, 50);
points[19] = new Point3d( 0, -150, 50);
points[20] = new Point3d( 50, 0, 50);
points[21] = new Point3d( -50, 0, 50);
triangles[0] = new Triangle(points[0], points[1], points[8], "#6666cc");
triangles[1] = new Triangle(points[1], points[9], points[8], "#6666cc");
triangles[2] = new Triangle(points[1], points[2], points[9], "#6666cc");
triangles[3] = new Triangle(points[2], points[4], points[9], "#6666cc");
triangles[4] = new Triangle(points[2], points[3], points[4], "#6666cc");
triangles[5] = new Triangle(points[4], points[5], points[9], "#6666cc");
triangles[6] = new Triangle(points[9], points[5], points[10], "#6666cc");
triangles[7] = new Triangle(points[5], points[6], points[7], "#6666cc")
triangles[8] = new Triangle(points[5], points[7], points[10], "#6666cc");
triangles[9] = new Triangle(points[0], points[10], points[7], "#6666cc");
triangles[10] = new Triangle(points[0], points[8], points[10], "#6666cc");
triangles[11] = new Triangle(points[11], points[19], points[12], "#cc6666");
triangles[12] = new Triangle(points[12], points[19], points[20], "#cc6666");
triangles[13] = new Triangle(points[12], points[20], points[13], "#cc6666");
triangles[14] = new Triangle(points[13], points[20], points[15], "#cc6666");
triangles[15] = new Triangle(points[13], points[15], points[14], "#cc6666");
triangles[16] = new Triangle(points[15], points[20], points[16], "#cc6666");
triangles[17] = new Triangle(points[20], points[21], points[16], "#cc6666");
triangles[18] = new Triangle(points[16], points[18], points[17], "#cc6666");
triangles[19] = new Triangle(points[16], points[21], points[18], "#cc6666");
triangles[20] = new Triangle(points[11], points[18], points[21], "#cc6666");
triangles[21] = new Triangle(points[11], points[21], points[19], "#cc6666");
triangles[22] = new Triangle(points[0], points[11], points[1], "#cccc66");
triangles[23] = new Triangle(points[11], points[12], points[1], "#cccc66");
triangles[24] = new Triangle(points[1], points[12], points[2], "#cccc66");
triangles[25] = new Triangle(points[12], points[13], points[2], "#cccc66");
triangles[26] = new Triangle(points[3], points[2], points[14], "#cccc66");
triangles[27] = new Triangle(points[2], points[13], points[14], "#cccc66");
triangles[28] = new Triangle(points[4], points[3], points[15], "#cccc66");
triangles[29] = new Triangle(points[3], points[14], points[15], "#cccc66");
triangles[30] = new Triangle(points[5], points[4], points[16], "#cccc66");
triangles[31] = new Triangle(points[4], points[15], points[16], "#cccc66");
triangles[32] = new Triangle(points[6], points[5], points[17], "#cccc66");
triangles[33] = new Triangle(points[5], points[16], points[17], "#cccc66");
triangles[34] = new Triangle(points[7], points[6], points[18], "#cccc66");
triangles[35] = new Triangle(points[6], points[17], points[18], "#cccc66");
triangles[36] = new Triangle(points[0], points[7], points[11], "#cccc66");
triangles[37] = new Triangle(points[7], points[18], points[11], "#cccc66");
triangles[38] = new Triangle(points[8], points[9], points[19], "#cccc66");
triangles[39] = new Triangle(points[9], points[20], points[19], "#cccc66");
triangles[40] = new Triangle(points[9], points[10], points[20], "#cccc66");
triangles[41] = new Triangle(points[10], points[21], points[20], "#cccc66");
triangles[42] = new Triangle(points[10], points[8], points[21], "#cccc66");
triangles[43] = new Triangle(points[8], points[19], points[21], "#cccc66");
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