Game Development Reference
In-Depth Information
Working with visual programming languages
Visual programming languages do exactly the same thing that regular programming lan-
guages do, except that all of the logic is placed visually. This is more efficient for several
reasons:
• You can layout information in different areas
• Logic that would take multiple lines of code can be in one dialog box
• You can visually see that your game is coming together
At this point, we should also mention that, in most game development environments, you
have to do most of the work by typing commands. Having an editor where you visually as-
semble your game, even if it is just the level design, wasn't always the case. One of the best
features of a visual programming language is that you can see everything and test
everything much more easily than traditional game development environments.
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