Game Development Reference
In-Depth Information
I am telling you all of this because I don't want you to make the same mistake I did. In-
stead of making really big games all by yourself or with a small team, you should instead
focus on making a lot of really small games.
This is going to go against everything you ever learned in school, but it is something you
should do if you want to become good at creating anything. Remember, the more games
you make, the better you get. But really, it isn't the game that makes you better—it's how
much you improve between the games. Every game you make, you want to try and outdo
your last game.
At Mammoth Interactive, we try and make every project 10 percent faster, better, and
more profitable. This is a lofty goal but, for every game you make, you should try and do
this. It might not happen every time but you should strive for this goal. Let's talk about
what you should do in order to make games and get better at them:
1. Make a lot of prototypes.
2. Once you have mastered the basics, make a simple, yet fun game.
3. Release this game. It can be on your website or on the app store.
4. Try hard to release something on the app store or somewhere where people buy it.
5. Repeat the process.
If you look at people who make games or any creative project for a living, they end up
spending lots of time on it. Personally, there was a time when I spent all of my days just
making games. I recommend this if you want to really excel at designing games.
If you have any questions, you can always e-mail me at < john-
bura@mammothinteractive.com > .
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