Game Development Reference
In-Depth Information
Losing the game
Add another textbox, make the text say "Game Over" , and change the text size so that
it's nice and prominent. Place the textbox somewhere prominent and make note of its posi-
tion.
Then, we need to add a Compare variable event that should compare the variable ball-
sLeft to be ≤ Less than or equal to 0 . Then, set the position of the Game Over text ob-
ject to the position of the text object noted before.
Make another global variable named isPlaying , as shown in the following screenshot:
Add an action that sets isPlaying to 1 when the ballsLeft variable count is equal or
less than zero. Then, add a condition (by pressing C ) to the On any click mouse event. The
condition is to see whether isPlaying is equal to 0 .
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