Game Development Reference
In-Depth Information
Click on isWave =1 and press C . This will add another condition. This means in order for
the following actions to take place, both of these conditions have to be true. Select System
and Compare variable . This time, we will compare ballCount to being less than or equal
to waveCount . In the Value field, select waveCount as shown in the following screen-
shot:
Select isWave again and press C . This will add another condition. In this case, we are go-
ing to add an Every X seconds condition, as shown in the following screenshot:
Your event sheet should look like the following screenshot:
Now, we have to add another action. This action is going to be for the start block. Select
Spawn another object from the available options in the Add action window, as shown in
the following screenshot:
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