Game Development Reference
In-Depth Information
Click on
isWave =1
and press
C
. This will add another condition. This means in order for
the following actions to take place, both of these conditions have to be true. Select
System
and
Compare variable
. This time, we will compare
ballCount
to being less than or equal
to
waveCount
. In the
Value
field, select
waveCount
as shown in the following screen-
shot:
Select
isWave
again and press
C
. This will add another condition. In this case, we are go-
ing to add an
Every X seconds
condition, as shown in the following screenshot:
Your event sheet should look like the following screenshot:
Now, we have to add another action. This action is going to be for the start block. Select
Spawn another object
from the available options in the
Add action
window, as shown in
the following screenshot: