Game Development Reference
In-Depth Information
Adding the enemy
Adding enemies is a great way to add game complexity and fun. Let's add an enemy that
moves towards the player. Go ahead and add an enemy to the screen. I sized the enemy
30, 30
and named the sprite
Enemy
. This is what your layout should look like:
Next, we need to go to our event sheet and add an
Every tick
event.
Once you have an event sheet that looks like the preceding screenshot, you can add an ac-
tion for the
Enemy
sprite, such as
Rotate toward position
. Type
Player.X
in the
X
box
and
Player.Y
in the
Y
box. This sets the position to the player's X and Y locations, and
it is shown in the following screenshot: