Game Development Reference
In-Depth Information
Adding the enemy
Adding enemies is a great way to add game complexity and fun. Let's add an enemy that
moves towards the player. Go ahead and add an enemy to the screen. I sized the enemy
30, 30 and named the sprite Enemy . This is what your layout should look like:
Next, we need to go to our event sheet and add an Every tick event.
Once you have an event sheet that looks like the preceding screenshot, you can add an ac-
tion for the Enemy sprite, such as Rotate toward position . Type Player.X in the X box
and Player.Y in the Y box. This sets the position to the player's X and Y locations, and
it is shown in the following screenshot:
Search WWH ::




Custom Search