Game Development Reference
In-Depth Information
Chapter5.Making a Simple Shooter
Shooters are one of the best places to start when making games. Most people like to play a
shooter, so they are a recognizable game archetype. The best part is that they are generally
easy to make. So let's construct one!
In this chapter, we are going to learn:
• How to control the sprite with the keyboard
• How to rotate the sprite about the mouse position
• How to add bullet behavior
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