Game Development Reference
We will get a good-looking race map and place it as a background image in the Stage sprite:
1. Find a Mario Kart map online or use the image file that comes with this project.
Download the image to your computer if you're looking for an image on your own.
Start a new Scratch project and remove the cat sprite.
Click on the folder icon underneath the Stage thumbnail. This will open the ile
browser of your computer.
Navigate to the folder where you saved your map image.
Click on the image and select Open . This image will now be loaded as a backdrop.
The image will be shown in the Backdrops editor in its actual size or as big as possible if it's
bigger than the stage area.
Your image might have diferent proporions than the stage area. In this case, you'll have to
resize the image to it the enire screen. To do this, follow these steps:
1. Click on the Select tool, then on the image. You'll see the scaling widgets show up
around the edges of the image.
2. Pull the scaling widgets to fit the image to the screen. Take note that this will stretch
the image, somewhat changing the shape of the track. But this shouldn't be too
much of a problem.
Perhaps you also need to clean the image, removing any unwanted details, such as
coins and quesion blocks. You can do this in the Scratch editor, but this is where an
external image editor might also be useful.