Game Development Reference
In-Depth Information
When you are logged in to your account, you will find the Backpack feature. This is visible
in the Scratch editor as a small bar at the botom. Click the bar to expand the backpack.
This opens a field that behaves similarly to the Sprites window. You can drag sprites from
the Sprites window to the Backpack window. The sprite isn't moved but copied, so the
original project sill contains the sprite as well. What's even beter is that you can also copy
and hold separate scripts in the backpack. This makes it a lot easier to share scripts among
projects. You can simply drag project elements in and out of the backpack. The contents of
the backpack remain saved when you log off. If you no longer need to carry them along, just
right-click and delete them.
Objective complete - mini debriefing
The Backpack feature makes it a lot quicker to work with repeated elements. No longer do
we have to recreate the same keyboard control scripts for each game we make. We can just
build it once and drop it in the backpack to use in each project that requires them. Before
long, you'll have a big library of useful sprites and scripts.
Some benefits and drawbacks of the
new Scratch interface
We've looked at many of the new addiions and changes to the Scratch interface. A
lot of improvements have been made, but there are also some drawbacks to the new
environment. These are subjecive, based on my own experience, so feel free to disagree.
To conclude, I would just like to ofer my perspecive on my experience with Scratch 2.0
while wriing this topic.
 
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