Game Development Reference
In-Depth Information
4. Use the rotaion handle to rotate the arm and hand as shown in the
following screenshot:
Using the same technique (duplicate costume, then move or rotate body parts), you can easily
create costumes that can be used in animaion loops. The complete project includes three
costumes, namely robot , , ,as shown in the following screenshot:
To create an animaion loop for the let arm up and down, perform the following steps:
1.
Start with the when <a> key pressed block.
2.
Set the switch costume to <robot> and wait (.2) secs blocks. Note that the delay is
needed for this costume to show long enough for the game player to see.
3.
Set the switch costume to <let arm up 1> and wait (.2) secs blocks.
4.
Set the switch costume to <let arm up 2> and wait (.2) secs blocks.
5.
Set the switch costume to <let arm up 1> and wait (.2) secs blocks.
 
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