Game Development Reference
In-Depth Information
We will add a variety of elements to the maze. Each one will behave differently and offer a
different challenge or opportunity for the player. Some earlier scripts can be reused, but we
will adapt them to suit our purposes.
Your Hotshot objectives
We will add two types of enemies and items to the game. Each one of them will behave
diferently. The objecives for this project are:
F Adding a knight
F Adding a ghost
F Creaing a sword
F Creaing a bow and arrow
F Tying up loose ends
Mission checklist
This project will coninue on from the last one. So the irst thing we have to do is load our
previous project, the Maze game. You can load your own project or use the example project
that's included with this topic.
Adding a knight
We will add our first enemy to the maze. This will make it harder for the cat to move through
the maze freely. The player has to choose his path wisely or risk geing caught.
Prepare for lift off
We will use the Knight sprite from the Scratch library.
1. Click on the Choose sprite from library icon.
2. We search for the Knight sprite. It's in the Fantasy category.
3. We click on the sprite to select it, and click on OK to use it in our game.
 
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