Game Development Reference
In-Depth Information
Project 5
Shoot 'Em Up
This project will be the first part of a two-part game example. We are going to build a classic
side-scrolling shooter game like Gradius ( http://gradius.wikia.com/wiki/Gradius ).
This is an acion-packed game that requires fast relexes and quick responses not only from
the player, but also from the computer that runs the game. We will see how much chaos we
can create onscreen without the game slowing down to process all the mayhem.
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