Graphics Programs Reference
In-Depth Information
Step Three:
Next, let's do some skin softening. Click
on the Adjustment Brush (shown circled
here) in the toolbar, then click the - (minus
sign) button to the left of Clarity four times
to set the Clarity amount at -100 (this is
called “negative clarity” by people who
love to give everything a name). Now, in-
crease the Sharpness slider to +25 and
you're ready to go. Increase the size of
your brush (by using either the Size slider
or the Right Bracket key on your key-
board), and then paint over her skin to
soften it (as shown here), but be careful
to avoid any areas that should stay sharp
and retain lots of detail, like her eyebrows,
eyelids, lips, nostrils, hair, etc. While you're
painting, you might not feel like it's really
doing that much, but toggle on/off the
Preview checkbox at the top, and you'll
see that it's doing a lot more than you
might think. Of course, once you're done
painting, if you think you've applied too
much softening, just raise the Clarity (try
-75 or -50).
Step Four:
Let's work on the eyes next. Click the
New radio button at the top of the
panel (to work on a new area), then
reset the Clarity and Sharpness sliders
to 0 by double-clicking directly on the
slider knobs. Now, drag the Exposure
slider a little to the right, decrease the
size of your brush, then paint over the
whites of her eyes (as shown here).
Once that looks good, click the New
radio button again and zero out the
sliders, so we can work on adding
contrast and brightness to her irises.
(Continued)
 
 
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