Graphics Programs Reference
In-Depth Information
Step Seven:
Now, let's unlock a little more of the
Adjustment Brush's power by adjusting
more sliders. That's right, once you've
painted over (masked) an area, you can
adjust any of the other sliders and they
affect just the area you painted over
(here, they'll just affect the sky). Starting
at the top, let's drag the Tint slider to
the right, toward magenta, to make the
sky color more interesting (I dragged
it over to +30), then let's make it even
darker by lowering the Exposure amount
to -1.15. Now, head down to Saturation
and crank that up a bit (I took it up to
+60), and that flat dawn sky gets much
more vibrant (as seen here). Yeah, that's
just like I remember it (wink). The ability
to paint over one area, and stack up a
number of adjustments on just that area,
is what gives this tool so much power.
Step Eight:
Next, let's work on the plane (a P-51
Mustang). First, click the New radio
button at the top of the panel, so we
can paint over a new area (otherwise,
the plane would get the same settings
we used on the sky). Then, click the +
button to the right of Exposure twice
to reset all the other sliders to 0 and
bump up the Exposure amount to
+1.0 0 (t w i c e t h e o n e -click amount).
Now, with Auto Mask turned on, paint
over the underside of the plane and
the propeller blades (as shown here),
which lightens those areas because
you increased the Exposure amount by
quite a bit. Also, notice there are now
two pins, and the sky's pin is now white,
letting you know it's no longer active.
If you wanted to adjust the sky again,
you'd click on its pin, and all the sky
settings would come back.
(Continued)
 
 
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