Graphics Programs Reference
In-Depth Information
Figure 15.22
Figure 15.23
Click the + sign to add a group.
Bone.001
Bone
Figure 15.24
“Select Only Visible” button
In the 3D window, select the vertices in the upper part of the
finger (press the B key - drag a rectangle). Make sure you have
the “Select Only Visible” button turned off in the 3D window
header or you will only be selecting the front vertices of the
finger (Figure 15.24). In the “Vertex Groups” tab, click “Assign”
to assign the selected vertices to the group. Check out the as-
signment by alternately clicking on “Deselect” and “Select” in
the tab (Figure 15.25).
Tab into object mode
and deselect the finger with
the A key. Select the arma-
ture and change to pose
mode. Select “Bone.001”
and press the R key to ro-
tate (Figure 15.26). Nothing
happens because we haven't
applied an armature modi-
fier to the finger. Go back
and select the finger and
in the properties window -
“Object Modifiers” button,
Figure 15.25
 
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