Graphics Reference
In-Depth Information
8. To keep things organized, give the two objects descriptive object names, such as Floor and Walls, and
create a new group to place them in. In the Object And Links tab with Floor selected, choose Add New
from the Add To Group menu. Name the new group Maze , as shown in Figure 14-67 . Then select the
Walls object and add it to the Maze group, as shown in Figure 14-68 .
The maze is now completely modeled. In the next section, you'll learn more details about how materials,
textures, and lights work in the game engine. Combined with what you've learned in this chapter already, this
will give you all the information you need to texture the walls and floor of the maze as you like, which will be
left as an exercise to do on your own.
Figure 14-67 Creating a new group
Figure 14-68 Adding the Walls object to the Maze group
 
 
 
 
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