Graphics Reference
In-Depth Information
Figure 14-54 Flipping the normals
Figure 14-55 Before and after flipping the normals
5. Finally, change the Object name from Cube to Skybox by entering the new name into the OB field in
the Links And Materials tab in the Edit buttons area.
The skybox is now complete, and the sky is now mapped onto the mesh as a textured face. The actual ma-
terial is no longer necessary. If you wanted to, you could even completely delete the material from the mesh,
 
 
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