Graphics Reference
In-Depth Information
Figure 2-27 The color texture
14. Select the File menu and choose Save As. Give the file the name smokestack_color.png . Ap-
pending .png to the filename tells GIMP to merge the layers to export to a single image file. Note that
the resultant PNG file will not have layer information. If you want to be able to go back later and work
with the GIMP layers, you will need to save this file separately as an .xcf file.
15. You're finished with GIMP for the time being. Return to Blender. In the UV/Image Editor, open the
file smokestack_color.png and map it to the smokestack object, as shown in Figure 2-28 .
 
 
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