Graphics Reference
In-Depth Information
Figure 9-2 Activating nodes
Twonodesappear inthe NodeEditor.The nodeonthe left isaninput node.Youcan tell because it hassock-
ets on only the right side, representing output sockets. This node will take a render layer input and feed its data
into the compositor.
The node on the right is an output node. You can tell because it has sockets on only the left/input side. This
node is a Composite node. It receives data from the node system and outputs the data as a finished, composited
image. A node system can have only one Composite node.
In this very simple node setup, the image data from the render layer in the Render Layers node (called
RenderLayer) is sent directly to the Composite node. The resulting compositor output will be exactly what was
rendered on the render layer going into the node system.
Render layers are set in the Layers panel of the Render properties window, shown in Figure 9-3 . By default,
a single render layer exists, called RenderLayer. The field at the top of the panel lists the render layers and in-
cludes check boxes to set them as active for rendering or not.
 
 
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