Graphics Reference
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Figure 8-23 Setting up the rigid body scene
2. Add an armature at the original cube's location, as in Figure 8-24 . In Object mode, translate the Arma-
tureobject3BUsdownthez-axis,asshownin Figure8-25 . InEditmode,translatethetipofthearmature
downward to the middle of the second cube, as shown in Figure 8-26 .
 
 
 
 
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