Graphics Reference
In-Depth Information
Figure 8-22 Setting the frame rate in World properties
Recording Physics and Animation
In this section, you'll set up a complete rigid body simulation from scratch that includes both actions and phys-
ics. The completed simulation can be found on the website for this topic in the file ballandcubes.blend .
Follow these steps to put the elements in place and run the simulation:
1. Setupasceneasshownin Figure8-23 , withthedefaultcubeinitsoriginalposition.Addthefollowing
objects at the original cursor location, and move them along the z-axis while holding down the Ctrl key:
• A second cube located 6 Blender Units (BUs) under the first on the z-axis
• A floor plane scaled up to about 14 times its original size and located 8 BUs beneath the first cube
on the z-axis
• An Icosphere located 3 BUs above the cube
 
 
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