Graphics Reference
In-Depth Information
Figure 8-1 Stills from Christopher Plush's winning Bullet Rube Goldberg machine
This chapter shows you how to access the features of this powerful library for use in your own animation
work.
At the time of this writing, the Google Summer of Code 2012 is in full swing. One of the projects currently
ongoing is Sergej Reich's Bullet integration project, which aims to fully integrate the Bullet library's physics
simulations into Blender'sstandard animation environment, similarly tothe wayparticles, fluid simulation, and
forcesarecurrentlyintegrated.Testbuildsforthisprojectarealreadyavailableat www.graphicall.org .However,
this project is not at a stable point at present, and as with all developmental functionality, it's unwise to place
 
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