Graphics Reference
In-Depth Information
Figure 7-82 Rendered smoke
At this point, the smoke may appear somewhat uniform and blobby. As a final step, you can check Smoke
High Resolution and set Divisions to 2 to activate the smoke wavelet functionality. This will create a consider-
ably more computationally expensive simulation, so you should perform most of your previsualization without
using the High Resolution option.
 
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