Graphics Reference
In-Depth Information
Figure 7-60 The creek bed mesh
For the rocks, I used subsurfaced cubes pulled in various oblong shapes to give them a bit of character ( Fig-
ure 7-61 ) , and I lined the creek bed with copies of the rocks ( Figure 7-62 ). The rocks are all Obstacle objects
initialized by volume, so it's easiest to set the Fluid Simulation settings before copying the objects. Otherwise,
you will have to create fluid settings on each one later.
 
 
 
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