Graphics Reference
In-Depth Information
Figure 7-21 Splashing bottle of pop
Particles
Blender's fluid simulator has several options for using particles in conjunction with the simulation. Particles
within the simulation are related to Blender's native particle systems but are restricted in the degree to which
they can be adjusted by hand. In this way, particles generated by the fluid simulator are analogous to meshes
generated by the fluid simulator, which cannot be edited by hand, cannot take shape keys, and so forth.
 
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