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of the Comb tool. At a lower strength, you will need to use more strokes to get the hair in the position you want
it in, but it is easier to make subtle adjustments without upsetting other parts of the hair. Of course, adjust the
size of the brush as necessary, by using the F key. Probably you will want the brush smaller for finer details
than it was for the general combing. You will need to toggle Show Children on in order to make sure that child
particles are not penetrating the ear. However, combing and selecting are easier to do without the child particles
shown, so I find that I toggle this on and off fairly regularly. If you have the hair mostly as you want it but still
find that a few stray children are penetrating the ear, try to narrow down which parent is responsible for those
childrenandpresstheLkeytoselectthatparentstrandonlyandcombitawayfromtheear.Rememberthatyou
can even select individual points and move them where you want them by pressing the G key if necessary.
Now move the model around and view it from some different angles, combing the hair along the outline of
the model to smooth it down, as shown in Figure 6-48 . One useful way to ensure that the hair is behaving itself
from all angles is to rotate the model incrementally by using the number pad keys 4 and 6. To do this, start in
front view by pressing 1. Comb the hair into a pleasing shape from this angle, as shown in Figure 6-49 ; then
press6torotatethemodelslightly.Combthehairsmoothalongtheoutlineofthemodel,andthenpress6again
to rotate the model further. At each stage of the rotation, comb the hair smooth along the outline of the model.
For the other side of the head, do the same thing, but rotate in the opposite direction by pressing the 4 key.
 
 
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