Graphics Reference
In-Depth Information
5. When you press Alt+A to run the animation, you should see something like Figure 6-27 . Before ren-
dering, be sure to set Auto Smooth on the Mesh properties, as shown in Figure 6-28 . This will enable
smooth shading on the portions of the mesh with gradual angles between faces and solid shading for
sharper angles, resulting in good-looking shading for the exploding ball and its sharp-angled fragments,
as shown in Figure 6-29 .
 
 
 
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