Graphics Reference
In-Depth Information
Figure 3-68 The Bake tab
8. Select Normals from the Bake Mode drop-down menu. Then, select Tangent from the Normal Space
drop-down, and check Selected To Active to bake the Normals from the selected object (the sculpted
mesh) to the active object (the retopoed mesh). Click Bake. Before your eyes, a normal map will be
rendered to the UV test grid image you created previously, as shown in Figure 3-69 . (This image is also
included in full color in the color insert of this topic.) Save this image to an actual image file by choosing
Save from the Image menu in the header.
 
 
Search WWH ::




Custom Search