Graphics Reference
In-Depth Information
Figure 3-46 The sculpture in the 3D viewport
Forging Out on Your Own
Like playing the tuba or juggling zucchinis, digital sculpting is something that you can't really learn just by
reading about it. This section has presented an overview of Blender sculpting techniques in action. These are
the techniques you will need to master in order to get the most out of this powerful tool. Don't expect too much
of your first attempt at sculpting. You will improve by leaps and bounds with just a little bit of practice. Stick
wi th it, and very soon you will find that sculpting in Blender comes as naturally as drawing a picture.
Blender Sculpting Tools and the Google Summer of Code
The integration of multiresolution modeling and sculpting tools into Blender is thanks in large part to Google's
annual Summer of Code program, which the Blender Foundation takes part in regularly. The Summer of Code
program is intended in part to encourage student programmers to contribute to open-source projects by providing
them with stipends to carry out development on accepted proposals over the course of a summer. For each of the
past seven years, the program has sponsored hundreds of students from dozens of countries to develop code for
over a hundred different open-source software projects. Most recently, Blender's Onion Branch greatly improved
the speed and UI of sculpting and also ported these sculpting improvements to other brush-based areas of
Blender. This undertaking was seen to by Xiao Xiangquan, who was mentored by Tom Musgrove.
 
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