Graphics Reference
In-Depth Information
Figure 3-20 Roughing out the area around the nose
3. After you have things roughed out as well as you can at multires level 3, it is time to add another mul-
tires level and continue with the roughing. In the Multires panel, click the Add Level button and add a
fourth multires level. This will enable you to sculpt in greater detail.
4. UsingtheSculptDrawbrushinbothadditive(Add)andsubtractive(Subtract)modes,continuetorough
out the face until it looks something like Figure 3-21 . Use the additive brush to build the shape of the lips
and nose and the subtractive brush to continue to shape the indentations of the chin, around the nose, and
around the eyes.
 
 
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