Graphics Reference
In-Depth Information
The Bottom Line
Use Blender's texturing functionality effectively. BlenderhasapowerfulsetofUV-mappingtoolsthatrank
among the best in the industry. Using these tools enables you to place 2D textures exactly as you want them
on the surface of a 3D model.
Master It Find the file engine.blend among the downloadable support files for this topic. Create
seams, unwrap the mesh, and export a UV face-layout file for use in GIMP. Apply a UV test grid image
to the mesh.
Mix textures to create almost any surface effect. By using Blender's UV texture and texture-baking fea-
tures, particularly in combination with a powerful image-manipulation application such as GIMP, you can
create a wide variety of seamless texture effects.
Master It Using the metal_texture.jpg file included among the downloadable support files for
this topic, or other textures that you find online or create yourself, use the methods described in this
chapter to create seamless color and bump map textures for the engine.blend model.
Make the most of the Blender material system to create complex materials and shaders. Creating tex-
turesisonlythefirstpartofmakingconvincingmaterials.Mappingthemcorrectlytothematerialandsetting
their parameters correctly are crucial to getting realistic material effects.
Master It Combinethetwotexturesyoucreatedinthepreviousexerciseintoasinglematerialwithboth
color and bump qualities. Set the shader properties in a way that creates a convincing metallic look.
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