Graphics Reference
In-Depth Information
Figure 2-74 Finished render
If you have trouble getting the object lit the way you see it here, check the file lava.blend among the
downloadable support files for the topic to see how I've done the lighting.
You've now seen how to create realistic textures by using Blender and GIMP and how to incorporate them
into a convincing node-based material. The next section touches on some more important aspects of materials.
 
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