Graphics Reference
In-Depth Information
12.
The blend Material node is used to determine the values for mixing the spec and nospec Material
nodes.AddaMixnodebypressingShift+AandchoosingColor>Mix.Makethefollowingconnections,
as shown in
Figure 2-61
:
• Connect the Color output socket from the blend Material node to the Fac (factor) input socket in
the Mix node.
• Connect the Color output sockets from nospec and spec, respectively, to the Color1 and Color2
input sockets in the Mix node.
• Connect the Color output socket of the Mix node to the Color input socket of the Output node.
Figure 2-61
Putting the materials together with a Mix node
13.
Renderthefinishedproduct.Theresultshouldlooksomethingliketherenderin
Figure2-62
,withthe
lower portion of the smokestack showing a worn metallic shininess and the upper portion sooty and dull.