Graphics Reference
In-Depth Information
12. The blend Material node is used to determine the values for mixing the spec and nospec Material
nodes.AddaMixnodebypressingShift+AandchoosingColor>Mix.Makethefollowingconnections,
as shown in Figure 2-61 :
• Connect the Color output socket from the blend Material node to the Fac (factor) input socket in
the Mix node.
• Connect the Color output sockets from nospec and spec, respectively, to the Color1 and Color2
input sockets in the Mix node.
• Connect the Color output socket of the Mix node to the Color input socket of the Output node.
Figure 2-61 Putting the materials together with a Mix node
13. Renderthefinishedproduct.Theresultshouldlooksomethingliketherenderin Figure2-62 ,withthe
lower portion of the smokestack showing a worn metallic shininess and the upper portion sooty and dull.
 
 
 
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