Graphics Reference
In-Depth Information
5.
Set the Color texture to Color in the Influence panel. Select the Bump texture, and set its influence to
Normal with a value of 1.
6.
The Dark texture represents the blackening from soot. Unlike the other two textures, this texture is a
blend texture rather than an image texture. The texture's parameters are shown in
Figure 2-55
.
This tex-
ture uses Generated mapping, and the mapping coordinates are all Z.
Figure 2-55
The Dark texture