Graphics Reference
In-Depth Information
Figure 2-51 The nospec material
3. Create three textures: Color, Bump, and Dark, as shown in Figure 2-52 . The Color and Bump textures
are both image textures, using the UV image textures you created previously, with UV mappings.
4. Select UV in the Mapping tab. These texture settings are shown in Figure 2-53 and Figure 2-54 .
 
 
 
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