Graphics Reference
In-Depth Information
The teleportation script will be called via a controller and sensor on the Sphere object. When the sphere
senses that it has collided with a ring, it will run the script. As you saw in Chapter 15, “Making Things Happen
intheGameEngine,”thewayforanobjecttoberecognizedbyotherobjectsistouseproperties.Forthisreason,
it is necessary to create properties for each of the rings. Add an int type property called port to each ring,
as shown in Figure 16-5 . Give the properties integer values that correspond with the object names. Torus1
should have a prop value of 1 ; Torus2 should have a prop value of 2 ; Torus3 should have a prop value
of 3 ; and so on.
 
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